Expert guide for writing efficient GLSL shaders (Vertex/Fragment) for web and game engines, covering syntax, uniforms, and common effects.
Expert capability for robust, stealthy, and efficient browser automation using Playwright Go.
Build tools that agents can use effectively, including architectural reduction patterns
Django performance code review. Use when asked to "review Django performance", "find N+1 queries", "optimize Django", "check queryset performance", "database performance", "Django ORM issues", or audit Django code for performance problems.
Three.js materials - PBR, basic, phong, shader materials, material properties. Use when styling meshes, working with textures, creating custom shaders, or optimizing material performance.
Get reliable JSON, enums, and typed objects from LLMs using response_format, tool_use, and schema-constrained decoding across OpenAI, Anthropic, and Google APIs.
Turn a one-line objective into a step-by-step construction plan any coding agent can execute cold. Each step has a self-contained context brief — a fresh agent in a new session can pick up any step without reading prior steps.
Use when a user asks for a plan for a coding task, to generate a clear, actionable, and atomic checklist.
Core component library and design system patterns. Use when building UI, using design tokens, or working with the component library.