Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.
Hire Spanish-speaking humans for real-world tasks in Latin America. Create missions, browse humans, manage payments, reviews, and disputes through 15 MCP tools.
Hardhat development for EVM chains including Celo. Use when setting up Hardhat projects, writing Solidity contracts, compiling, testing, deploying, or verifying contracts with Hardhat.
Build Mini Apps for MiniPay wallet. Use when building applications for MiniPay, detecting MiniPay wallet, or creating mobile-first dApps for Celo.
Bridge assets to and from Celo. Use when transferring tokens between Celo and other chains like Ethereum.
Integrate DeFi protocols on Celo. Use when building swaps, lending, or liquidity applications with Uniswap, Aave, Ubeswap, or other DeFi protocols.
Ethereum development tutor and builder for Scaffold-ETH 2 projects. Triggers on "build", "create", "dApp", "smart contract", "Solidity", "DeFi", "Ethereum", "web3", or any blockchain development task. ALWAYS uses fork mode to test against real protocol state.
Foundry development for EVM chains including Celo. Use when working with forge, cast, anvil, writing Solidity contracts, testing, deploying, or verifying contracts with Foundry.
Use viem for Celo development. Includes fee currency support, transaction signing, and Celo-specific configurations.